DigiArt project has designed an Open Lab plan that was executed with primary school children. We have addressed to the Municipality Library of Thermi in Greece, and co-operatively applied for sponsorship from a local telecommunication company, namely COSMOTE that offered the equipment. The equipment constituted by a laptop and a 3D printer (Craftbot+) was installed […]
The virtual tours of DigiArt project were demonstrated in Thessaloniki 34th Philoxenia International Exhibition, from 9 to 11 November 2018. The visitors played the VR tours developed in DigiArt. Among these players were the regional governor A. Tzitzikostas and vice regional governor V. Patoulidou. The total number of visitors were 200 in 3 days. Philoxenia […]
DigiArt results were presented for the 2nd time in the Researchers Night (REN) at 28th of September 2018 in the yearly EU festival that allows the public to get to know the life and work of researchers. More than 5000 people visited our DigiArt booth in the Thessaloniki Concert Hall and played with the developed […]
DigiArt results were successfully presented in Thessaloniki International Fair 2018 which is held every September for the last 83 years. The audience regards many stakeholders in the field of Policy making such as Public authorities including Ministers and Local government, scientists from various fields, and the public. The booth of DigiArt allowed to be […]
Digiart virtual tours and authoring tool were presented to 25 secondary school teachers from all Europe during the Play-Create-Learn summer school in Athens : http://play-create-learn.ea.gr/ Title of speech: Immersive virtual environments for effective promotion of knowledge in education and cultural heritage Leyteris Anastasovitis, Centre for Research and Technology Hellas, Greece Organized by Ellinogermaniki agogi school.
For the Sensor City Light Night, LJMU set up a demonstration of the updated Virtual Anthropology Museum, for visitors to engage with and evaluate. For this, the Virtual Anthropology Museum was demonstrated on a custom-built VR-ready PC, with an i7 quad core processor, 64GB RAM, and an NVIDIA GTX 1080 with 8GB RAM. Additionally, an […]
DigiArt met in Nice for its consortium meeting and technical workshop, as guests of CNRS – University of Nice Sophia Antipolis. Along with technical demonstrations of DigiArt’s research into virtual reality experiences for cultural heritage, and scanning technology, the consortium invited guest speakers to present their fascinating work.