In May, 2016, Pix4D and DigiArt partners Vulcan UAV, John Moores University, and GeoSense evaluated the drone mapping process by modeling King Philip II’s palace in Vergina, Greece, using four different consumer drones and Pix4D mapping technology.
CERTH (Centre for Research and Technology Hellas) project partner has been engaged in Augmented Reality for 5 years now and the output is the FastAR component for transforming websites into Augmented Reality experiences in smartphones. FastAR was shortlisted to the 40 best innovations of previous EU projects by #InnovationRadar instrument of EU. Next, after an open voting process, FastAR has managed to pass to the 16 best. On Sept. 26 2016 at 13:00, CERTH is presenting FastAR in the Innovation Radar section in Proposer’s Info day 2016 in Bratislava to an audience of investors and entrepreneurs trying to go to the 4 finalists. The knowledge from FastAR will be employed and even “augmented” to go further in DigiArt project.
This is the initial version of the VR game developed in Unity3D for the scanned model of the Scladina Cave. The user is able to navigate with the keyboard arrows and the mouse. Information pops up when the user passes through several spots.
DigiArt drone expert flies a vertical takeoff and landing drone during data acquisition.
The Palace of Philip II at Aigai (Vergina) is one of the most prominent archeological treasures that we look forward to initiating into the 3D cultural world. In April 2016, a team of drone experts from the John Moores University of Liverpool flew over the palace and captured a huge volume of images to enable full 3D reconstruction of the site. These images were delivered to Pix4D, who used their photogrammetry software to produce a 3D model of the site. The model will act as the baseline setting for the Multimedia Knowledge and Social Media Analytics Laboratory (mklab) to develop an engaging game that makes the ancient Macedonian way of life during Phillip II’s reign come alive. These initiatives are taking place as part of the EU-funded project DigiArt, which aims to create “The Internet of Historical Things” and build “New 3D Cultural Worlds.”
To see more details on mapping the project and the consumer drones used, see Pix4D’s website HERE.
The fourth general assembly meeting took place at CERTH facilities in Thessaloniki and in Aigai museum facilities in Vergina. Apart from the usual project coordination-communication activities, the first footage from the aerial scanning of the Palace of Phillip II was presented, and the first version of the game for the Scladina Cave was demonstrated.
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• This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 665066